

These all have a kind of retro cyberpunk feel to them that are a joy to look at, and ridiculously fun to use against enemies. This mod changes that by adding in an entirely new set of ships called Machine Ships. This means that the player can't just fill their fleet with these kinds of ships in the base game. One of the more interesting ships in Stellaris is the Automated Dreadnought, but sadly there aren't really any other ships that fit this specific style.

This mod also adds some small improvements to ships and combat to make fighting a better experience. Pretty much every single weapon in the game has received some kind of update with this mod, like lasers now being brighter and easier to track or kinetic weapons having new colors added to help players distinguish who is shooting. This improves the graphics and effects related to ships and their attacks.


Some of the most interesting mods that are available for Stellaris are ones that totally convert all assets and mechanics to fit a specific them.On top of all of this, there are special events associated with some of these planets that will add some unique gameplay opportunities. There are also 18 rare planets as well that have many unique traits like Geothermal Worlds, which are ice planets with pockets of hot spots that contain rain forests. 32 of these worlds range from wet types like Tropical or Ocean planets, dry types like Desert or Dune, or cold types like Arctic or Tundra. This mod fixes that issue by adding in fifty brand new world types for the player to check out. When players have spent a lot of time with Stellaris they may feel like they have seen all of the different planet types available over and over again.
